Postures, not a sway
It holds a tilt or a turn of a few degrees for a moment, then eases to another, more often as it talks. It tilts a little further as it listens. Everyone has their own habitual lean.
Wireface heads · full 3D
Ears, neck, shoulders and hair, all the way round. Pick someone, turn them, make them smile, and leave them be: they settle, tilt, glance away and blink like a person sitting there.
Drag to turn
Pick a head
Turn
Make them react
Look
Not a statue
Nobody sits still and stares at the camera. Leave a head alone and it settles into a posture, shifts to another, glances away and comes back. Switch Natural behaviour off above to see the difference.
It holds a tilt or a turn of a few degrees for a moment, then eases to another, more often as it talks. It tilts a little further as it listens. Everyone has their own habitual lean.
However the head moves, the eyes stay on the viewer, as a person's do. Every few seconds they glance away and back, and the head follows a little.
Closing fast and opening slowly, at uneven gaps. Some are partial, some double, and they come with glances and shifts of the head.
A brow flash, one brow up, a half smile, lips pressed, an amused breath out of the nose, a nod. They come in quickly and fade slowly, the two sides never quite together.
Smiles, frowns and raised brows fold the skin: laugh lines, forehead lines, crow's feet, with the skin rolling between them. Turn the wrinkles up or down under Dress and place them.
Press Talk: the mouth, jaw and cheeks follow the voice, phoneme by phoneme. It is the same animator as Wireface's face, so everything it does works on a head.
How a head is made
A portrait only shows the front. An AI image model draws the same person from the sides and the back; Wireface shapes a head to those views and keeps the face exactly as the photo has it.
The photo's landmarks map it onto Wireface's face, so the face is the photo.
An image model draws front, both profiles and back. Each sheet is checked, and redrawn if it comes out wrong.
The skull, jaw, neck and shoulders are stretched to the silhouettes, and a real ear model is fitted to each side.
The skin is painted from every view, and the hair is carved from them and grown as strands.

Under the skin
A head is Wireface's own face rig extended to a whole head, so nothing the face does is lost. These heads run live in your browser on the same engine as the face at the top of the home page.
Meet the face
Wireface gives any portrait a talking, expressive face. Try it on your own photo, or talk to one live.
The eight people here are Wireface's stock characters. See licensing for what is free and what needs a licence.